
Shading Architecture
16 textures per pixel in fragment programs
Window ID clipping functionality
Hardware accelerated line stippling
Fully programmable GPU (OpenGL2.0/DirectX 9.0c class)
Long fragment programs (up to 65,536 instructions)
Long vertex programs (up to 65,536 instructions)
Looping and subroutines (up to 256 loops per
vertex program)
Dynamic flow control
Conditional execution
High Level Shader
Languages
Optimized compiler for Cg and Microsoft HLSL
OpenGL 2.0 and DirectX 9.0c support
Open source compiler
High-Resolution
Antialiasing
12-bit subpixel sampling precision enhances AA quality
Rotated-grid full-scene antialiasing (RG FSAA)
16x FSAA dramatically reduces visual aliasing artifacts or "jaggies" at
resolution up to 1920 x 1200
Display Resolution
Support
Dual Dual Link DVI- I output-drives digital displays at resolutions up to
3840 x 2400 @ 41 Hz
Internal 400 MHz DACs - Two analog displays up to 2048 x 1536 @ 75
Hz each
nView Architecture
Advanced multi-display desktop & application management seamlessly
integrated into Microsoft Windows.
Supported Graphics
APIs
OpenGL 2.0 ICD with immediate mode support for all OGL primitive
types
DirectX 9.0c
Available Graphics
drivers
Microsoft Windows XP, Linux - Full Open GL implementation, complete
with NVIDIA and ARB extensions.
HP qualified drivers may be preloaded or available from the HP support
web site:
http://welcome.hp.com/country/us/eng/software_drivers.html
ATI FireGL V3100
Graphics Card
(PCI
Express)
Form factor
ATX
Graphics controller
RV370
Bus type
PCI-Express x16
Memory
128 MB 200MHz DDR unified frame buffer, Z-buffer and Texture storage
Connectors
1 DVI-I analog/digital and 1 VGA analog monitor output
Multi-monitor support
Dual integrated display controllers supporting up to 2048x1536 @ 85Hz
on both displays
RAMDAC
Dual 400 MHz integrated
QuickSpecs
HP xw4300 Workstation
Technical Specifications - Graphics
DA - 12260 Worldwide — Version 22 — May 25, 2007
Page 67
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