
configuring X Windows on HP-UX (other graphics cards)
sample XF86Config file
Chapter 352
sample XF86Config file
# This is a sample XF86Config file. It can be cut from this document
# and placed in the /etc/X11/XF86Config file.
#
# The config file has a hierarchical ìSectionî structure along
# with some standalone ìSections.î
#
# The standalone sections are the Files, Module, and DRI Sections.
# There may only be one of each of these sections in the config file.
#
# The hierarchical section consists of the ServerLayout, InputDevice,
# Screen, Monitor, and Device sections. There may be multiple sections
# of each.
#
# Each screen section in turn specifies a Monitor and a Device
# section.
#
# Check the document ìGraphics Administration Guideî for complete
# documentation of the config file organization and description of all
# options. An online version of the Graphics Administration Guide is
# located online at:
# http://www.hp.com/support/Graphics_Admin_Guide_PA
# Comment/uncomment/modify as needed.
#
# The ServerLayout section specifies the input and output devices that are
# connected to the server. Multiple ServerLayout sections may be contained in
# the XF86Config file. However, the first one in the file is the active
# layout, unless otherwise specified by the -layout option from the command
# line. Check the "Graphics Administration Guide" (GAG) for other options that
# may be set here, or elsewhere, in the XF86Config file. An online
# version of the "Graphics Administration Guide" is available at:
#
# http://www.hp.com/support/Graphics_Admin_Guide_PA
#
# after selecting the link appropriate for a given workstation model.
#
Section "ServerLayout"
#
# The ServerLayout ID. A required line.
#
Identifier "Main Layout"
#
# The first field on the Screen line specifies the screen number. It is
# optional. The second field is the Screen ID. It must match an entry in
# a Screen section. Only Screens specified here will be active. The
# remaining fields specify relative or absolute positions of the screen
# relative to other screens. Check the GAG for full details on
# specifying the Screen.
#
Screen 0 "Screen 0" 0 0
#
# Each InputDevice line specifies an InputDevice section ID name and
# optionally some options that specify the way the device is to be used.
# Typically there is a pointer device (mouse) and a keyboard. They
# usually are specified with a CorePointer and CoreKeyboard option
# respectively. Additional pointers and keyboards are specified with
# the SendCoreEvents option. The options may also be specified in the
# InputDevice section. It is not necessary to specify an InputDevice.
#
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